Fish List: Every Documented Catch by Rarity Band - Roll a Fisherman Wiki
The documented catch list band by band, what each label means for Cash, and how to decide which catches earn a permanent dock slot.
Overview
An official fish table has never been published for this Roblox tycoon, so this list is built from catches players have actually seen tagged in game. Each entry pairs a species with the band it displayed and the role that band plays on a working dock. Read it as a map of the rarest fish ladder rather than a finished database.
Watch the Catch Loop in Action
Video walkthroughs are the fastest way to see rarity labels appear on real catches. The footage below shows the dock and stand loop that turns those catches into Cash, so watch how a fish is identified before it is ever collected, then copy that habit in your own session.
How the Documented List Is Built
Every entry here began as a clip or screenshot where the game printed a rarity label on a catch. Those labels are the only confirmation offered, so the list grows slowly: a species appears only once a player catches it and shows the tag. Treat unlisted fish as unconfirmed rather than hidden, and recheck after major content updates.
Base values follow the same pattern. A Rare puffer fish was recorded producing a small per-second sum while an Epic crab produced several times more, and a Mythical beluga displayed a base value in the thousands. Those numbers describe individual catches, not band rules, so always read the value on the fish in front of you before comparing it to your Cash per second.
Documented Catches by Rarity Band
Community footage has confirmed a handful of species at each band, which is enough to describe how the ladder behaves even without a full database. Use the table to recognise what a label usually means before you decide whether a catch deserves a dock slot or a quick sale.
| Rarity Band | Documented Catch | What It Is Worth Doing |
|---|---|---|
| Common | Angel fish | Auto-sell early, keep one copy for the index |
| Rare | Pufferfish | Sell for routine Cash once auto-sell unlocks |
| Epic | Crab | Test on a stand before selling duplicates |
| Legendary | Angler fish | Hold for dock income and milestone progress |
| Mythical | Beluga | Keep the best copy, sell spares for Gold |
| Divine | None confirmed yet | Keep chasing with higher luck stats |
| Deep Exclusive | Megalodon (Robux source) | Treat as a display piece, not a farm unit |
What to Do With Each Band
Each band has a job. Commons and Rares fund the next roll, while Epics and Legendaries carry a mid-game dock, and anything above Mythical is either a permanent producer or a collection trophy. Sorting catches this way keeps your stand stocked with the fish that actually move your Cash per second.
Auto-sell settings decide a lot of this for you. The game unlocks disposal band by band, so low bands disappear on their own once the setting is available, while high bands pile up in storage until you clear them by hand. Check that your auto-sell list still matches the bands you want to keep, especially if you use automated farming.
Common and Rare
These feed the roll budget. Sell freely once your index holds a copy, because their per-second output rarely justifies a limited slot.
Epic
The first band worth a stand test. Compare the displayed income against a dock fish before selling, since the difference decides a replacement.
Legendary
Keep at least one. Legends carry mid-game income and unlock milestones such as the catch-a-legendary title, so protect them from auto-sell.
Mythical
A permanent unit. Duplicates are the dependable Gold route, so sell the spare copy rather than the strongest one on your pier.
Divine
A collection target rather than a farm plan. Chase it with Catch Luck and hold the first one you land for your index.
Reading a New Catch in Four Steps
The label tells you the band, but the number decides the slot. Run this check first every time a catch lands in storage, because it takes seconds and saves hours of rebuilding a dock around the wrong fish later on. Compare your current yield against our cash per second guide.
Collection progress matters as much as income. The fish index tracks how many entries you have found, and milestones such as the legendary catch title reward breadth as well as depth, so keep one copy of each new species before clearing duplicates. Free code rewards are the cheapest way to fund the extra luck you need.
Sell decisions should follow your bottleneck. If Cash blocks the next roll, sell down to your worst band; if storage is full, clear duplicates instead; if a stand sits open, place the strongest duplicate there rather than selling it outright in the market.
Read the Label
Identify the band the game printed on the catch before you collect it. Band names come straight from the interface, so there is no guesswork involved.
Check the Displayed Value
Compare the per-second figure or base value shown on the fish against the weakest producer already on your dock. The larger number usually wins the slot.
Check for a Mutation
A mutation can push a mid-band catch past a plain higher-band one. Look for the variant tag on the fish before you decide anything.
Sell, Keep or Display
Keep the new best producer, display a duplicate when a stand is free, and sell the rest to fund your next fisherman roll.
Bands Worth Watching Over Time
The ladder is not frozen. Updates add species, rename tiers and rebalance values, which means any list of catches is only as good as its last check. Bookmark the update log and revisit your notes after each patch, especially when a top-tier name looks unfamiliar.
Free rewards help here too. The active codes hand out Cash, Gold and Wheel Spins, and Gold converts into the luck upgrades that decide whether the rare bands ever appear. Claim everything before spending on rolls, then push the surplus into rare catch hunting.
- Common angel fish entries fill the index but rarely hold a dock slot for long
- Rare pufferfish are your early Cash supply rather than a collection trophy
- Epic crabs are where standalone income starts competing with slot value
- Legendary angler fish are the first band worth protecting from auto-sell
- Mythical beluga is the top band confirmed by label, so keep the best copy
Keep the Method, Not the Numbers
The species in each band will change with the next content drop, but reading the label first, the displayed value second and the mutation tag third will always tell you whether a catch earns a place. New players who want the wider loop should start with the beginner guide before optimising one band.
Frequently Asked Questions
Is there an official fish list in the game?
No. The game shows rarity labels on catches but has not published a full table, so community-recorded catches are the only source, and every entry should be rechecked after updates.
Which rarity is the highest?
The in-game ladder reads Divine and Deep Exclusive above Mythical. Those two labels appear to describe the top of the ladder, though the exact naming is still debated, so check divine fish notes after each patch.
What should I do with Common catches?
Sell them. Commons fill the index but their output rarely justifies a dock slot, and auto-sell unlocks let you clear whole bands without touching storage manually.
How do I earn Gold from fish?
Sell Mythical and above. Community runs recorded Gold arriving from mythic sales while indexing alone paid nothing, so treat duplicate Mythicals as your Gold engine when funding stat upgrades.
Do bigger fish earn more Cash?
Not automatically. Size is a visual cue, so compare the displayed value against the weakest fish already producing on your dock before replacing anything, then read the biggest fish notes.
Can mutations change the list order?
Yes. A mutated mid-band catch can outproduce a plain higher-band fish, which is why Mutation Luck upgrades matter once your basic dock income is stable. See the mutation guide for details.
How often should I recheck this list?
After every major patch. New species, renamed tiers and balance changes all shift the top end, and the September 2026 release is a good reminder to verify labels in game.